Hot Wheels Infinite Loop is a free-2-play mobile racing game developed by CM Games and Mattel. It features over 60 Hot Wheels cars, online 4 vs 4 multiplayer, single-player Campaign and Challenges racing modes and achievements system.
Developers used a red Tur-Bone Charged (new 2019 model) with the game logo on the card for game promotion at Gamescom 2019. The same digital car could be unlocked in the game using a separate promo code.
The game was closed on January 31, 2022.
Gameplay[]
The game offers a few different racing modes. Campaign is a collection of missions, based on car class, race objectives and difficulty. Challenges – set of tasks that you can complete on daily or weekly basis and receive rewards for that. Leagues – collection of rotating multiplayer modes. There are team and solo competitions.
Characteristics[]
Real-Time Multiplayer (PvP)[]
For up to 8 players. Racing with real players, not just against AI
Team Mode[]
There where modes like 4 vs. 4, where races were played for points or time rather than just who finished first.
Vehicle Collection And Progression[]
You could collect iconic Hot Wheels models, level them up, upgrade certain features, customize them visually, etc.
Graphics, Setting And Track Design[]
Extravagant tracks with loops, stunt challenges, high circuits, jumps, varied environments (cities, futuristic structures, etc.).
Mobile-Friendly Controls[]
Simplified: auto-acceleration, button/touch steering, nitro, drifting.
Daily Modes / Challenges / Tournaments[]
To keep players coming back, with new content/regular rewards.
Age Gate[]
The game had an "age gate" to remove loot boxes for players under 16, so they wouldn't be exposed to inappropriate purchases or gambling.
Vehicles[]
- Bullet Proof (Tier 1)
- Carbonator (Tier 1)
- Chill Mill (Tier 1)
- Crate Racer (Tier 1)
- 4ward Speed (Tier 1)
- Manga Tuner (Tier 1)
- Power Rocket (Tier 1)
- Rip Rod (Tier 1)
- Solar Reflex (Tier 1)
- Speed Slayer (Tier 1)
- Tur-Bone Charged (Tier 1)
- Aero Pod (Tier 2)
- Cloak and Dagger (Tier 2)
- Deora II (Tier 2)
- Hotweiler (Tier 2)
- Muscle Speeder (Tier 2)
- Nerve Hammer (Tier 2)
- Ratical Racer (Tier 2)
- RD-02 (Tier 2)
- Repo Duty (Tier 2)
- Sharkruiser (Tier 2)
- Skull Crusher (Tier 2)
- Velocita (Tier 2)
- Driftsta (Tier 2)
- Baja Hauler (Tier 3)
- El Viento (Tier 3)
- Fast 4WD (Tier 3)
- Gazella GT (Tier 3)
- Hollowback (Tier 3)
- Night Shifter (Tier 3)
- Rig Heat (Tier 3)
- Shark Bite (Tier 3)
- Surf 'N Turf (Tier 3)
- Tour de Fast (Tier 3)
- Twin Mill (Tier 3)
- Turbot (Tier 3)
- Z-Rod (Tier 3)
- Buns of Steel (Tier 4)
- Baja Bone Shaker (Tier 4)
- Rogue Hog (Tier 4)
- Fig Rig (Tier 4)
- Rodger Dodger (Tier 4)
- Rodger Dodger 2.0 (Tier 4)
- Speedy Pérez (Tier 4)
- Synkro (Tier 4)
- Flash Drive (Tier 4)
- Tooligan (Tier 4)
- Fangula (Tier 4)
- Dawgzilla (Tier 4)
- Roller Toaster (Tier 4)
- Track Ripper (Tier 4)
- Twin Mill III (Tier 4)
- Bone Shaker (Tier 5)
- Blitzspeeder (Tier 5)
- Monster Dairy Delivery (Tier 5)
- Mach Speeder (Tier 5)
- Mad Manga (Tier 5)
- 24 Ours (Tier 5)
- Twin Mill Gen-E (Tier 5)
- Rig Storm (Tier 5)
- D-Muscle (Tier 5)
- Screamliner (Tier 5)
- Solid Muscle (Tier 5)
- Hot Wheels High (Tier 5)
- Reverb (Tier 5)
- High Voltage (Tier 5)
- Power Rage (Tier 5)
- Splittin' Image (Tier 5)
- Futurismo (Tier 5)
Game modes[]
- Campaign
- Challenges
- League
Maps[]
- New York
- Beijing
- Tokyo
- London
Soundtrack[]
- Barrie Gledden & Daniel Goldman - Miami Drive (Menu)
- Max Brodie & Giuseppe De Luca - Let Me Get You Alone (Menu)
- Bob Bradley, Matt Sanchez & Steve Dymond - Tech Support (New York)
- Bob Bradley, Matt Sanchez & Steve Dymond - Breathe In It (New York)
- Darren Leigh Purkiss - Energize (London)
- Kes Loy - Electro Blue (London)
- Bob Bradley, Matt Sanchez, Steve Dymond & Sarah Wassall - New Model
- Matt Hill & Gareth Johnson - Driver
- Bob Bradley & Noel Dennis - Snowed In (Xmas)
- Gareth Johnson - 8 Bit World (Tokyo & Beijing)
- Marc Jackson Burrows - Midnight In Detroit (Xmas)
- Barrie Gledden, Steve Dymond & Jason Pedder -Fever Pitch (Tokyo & Beijing)
- Tom Quick - Vitesse
- Jordan Gagne - Market Chase
Unused[]
There were rumors that these songs could have made it into the game, but in the end it never happened.
- David O'Brien & Kevin Browne - Bouncematic (Unused New York)
- Moguai - Smyles (Unused London)
- Gareth Johnson - Stupido (Unused Tokyo)
- Bob Bradley, Matt Sanchez & Steve Dymond - Dance Party (Unused New York)
- Jason Pedder & Ben Ziapour - Miami Clubhouse (Unused Beijing)
- Bob Bradley & Sebastian Beresford - Hands In The Air (Unused New York)
- Gareth Johnson - Power Up (Unused Tokyo)
- Droid Bishop - In Search Of Gemini (Unused Menu)
- Bob Bradley & Sebastian Beresford - Big Room Banger (Unused London)
- Marc Jackson Burrows & Dagger - Bronx Honk (Unused Beijing)
- Jason Pedder - Breaking It Bad (Unused London)
- Miami Nights 1984 - One Last Time (Unused Menu)
- Barrie Gledden, Reilly, Jason Pedder & Steve Dymond - Bolt Thrower (Unused London)
- Bob Bradley & Matt Sanchez - Need For Speed (Unused London)
Why Was It Removed?[]
The main reason why they eliminated “Hot Wheels Infinite Loop” was due to its low profitability and low sustainability as a monetization product.
November 1, 2021: In-app purchases were disabled. Players were no longer able to purchase content.
December 13, 2021: The game was removed from the stores (App Store and Google Play) and new account creation was prevented.
January 31, 2022: The servers were shut down, making it impossible to continue playing.
Updates[]
Here's a list of the various versions of Hot Wheels: Infinite Loop in ascending order (oldest to newest) that I could find in APK/app history, along with their release dates:
- 1.1.5 (6/August/2019)
- 1.2.2 (30/August/2019)
- 1.2.3 (11/September/2019)
- 1.2.4 (3/Octomber/2019)
- 1.2.6 (29/Octomber/2019)
- 1.2.7 (5/November/2019)
- 1.3.1 (26/November/2019)
- 1.3.2 (19/December/2019)
- 1.3.3 (24/December/2019)
- 1.3.4 (3/January/2020)
- 1.3.5 (4/February/2020)
- 1.3.8 (23/April/2020)
- 1.4.2 (28/July/2020)
- 1.5.2 (13/Octomber/2020)
- 1.5.3 (28/Octomber/2020)
- 1.5.5 (1/December/2020)
- 1.8.0 (26/January/2021)
- 1.9.0 (5/February/2021)
- 1.14.0 (31/March/2021)
- 1.17.0 (30/April/2021)
- 1.18.2 (4/June/2021)
- 1.19.0 (21/June/2021)
- 1.20.0 (1/July/2021)
- 1.23.0 (20/July/2021)
- 1.24.0 (28/July/2021)
- 1.30.0 (4/August/2021)
- 1.31.0 (27/August/2021)
- 1.32.0 / 1.32.1 (First days of September 2021)
- 1.33.0 (10/September/2021)
- 1.34.0 (17-18/September/2021)
- 1.34.1 (20-21/September/2021)