Hot Wheels Turbo Racing is a racing video game released for the Nintendo 64 and PlayStation in 1999. It features 40 cars based on the Hot Wheels series of toys. It also features Kyle Petty's 1999 NASCAR stock car, as it was sponsored by Hot Wheels. The game features music from artists like Primus, Metallica, The Reverend Horton Heat and Mix Master Mike.
Gameplay[]
The focus of the game is racing one of a selection of vehicles through various themed race tracks. Secret tracks can be unlocked by winning races and new cars can be used by finding 'Mystery Car' bonuses hidden in each track. Six vehicles participate in each race.[1][2] The game features a total of 40 playable vehicles.[2][3] Stunts can be executed by holding the directional pad or analog stick in certain directions while in mid-air to add to the turbo meter for increased speed.
As seen in the hint screens, using the controller to perform various stunts from jumping-off points gains 'Turbos' which allow short bursts of speed. The car in use will take damage based on running into obstacles or other cars. Power-up icons found around the track give various performance enhancements.
Each car has its own measurements in 4 categories: Top Speed, Stunts, Durability, and Control. Top Speed, shown in red, determines the car's top speed, though for some vehicles it is incorrect. Splittin' Image II, for example, is 1 MPH faster than Street Rodder, but the Street Rodder is shown as being faster. Additionally, Sol-Air CX-4 is 10 MPH faster than Speed Blaster, but Speed Blaster is shown as being faster. The fastest cars in the game are the Rigor Motor, Power Pipes, Twin Mill, and Twin Mill II.
Stunts, shown in bright green, determines a car's maneuverability in the air. The higher the Stunts ability, the faster the car will spin, roll, or flip in the air, which allows for earning more turbos from various tricks. The Go Kart has the highest Stunts stat.
Durability, shown in blue, determines a car's resistance to hazards such as TNT crates, HazMat barrels, other cars, or collisions with walls or road forks. A car with high Durability will destroy a car with lower durability in a collision initiated by either. The most durable cars are the Gulch Stepper and Super Van.
Lastly, Control determines a car's handling. Cars with higher handling are better suited for the curves of each track. The best-handling car in the game is an 8-way tie between the Shadow Jet, Speed Blaster, Sol-Aire CX-4, Formula 5000, Go Kart, Hot Wheels 500, Twin Mill, and Twin Mill II. Unlike other stats, the color used for Control changes depending on how high or low it is. From lowest to highest, it is dark green, yellow, red, then pink.
Acceleration appears to also be different among each vehicle. Thunder Roller has notably lower acceleration than Jet Threat, for example.
Playable Vehicles[]
Model Name | Screenshot: In-game | Real World Counterpart (or closest) | Unlock Conditions | Photo: Real World Counterpart (or closest) |
---|---|---|---|---|
Bi-Sector | 1999 Crashers | Win the Hot Wheels Cup | ||
Cat-A-Pult | 1998 First Editions | Unlocked at Start | ||
Deora | 1968 Hot Wheels | Unlocked at Start | ||
Double Vision | 1998 First Editions | Unlocked at Start | ||
Dragster | 1995 Race Team | Collect the Mystery Car in Snake River Mine | ||
Evil Weevil | 1971 Hot Wheels | Unlocked at Start | ||
Formula 5000 | Game version paint & tampos unlike any released version | Collect the Mystery Car in Snake River Mine | ||
Go Kart | 1998 First Editions | Win the Hot Wheels Cup | ||
Gulch Stepper | Game version paint & tampos unlike any released version | Unlocked at Start | ||
Hot Wheels 500 | 1995 Race Team | Collect the Mystery Car in R.M. Test Track | ||
Hot Wheels Car | 1998 Pro Racing: 1st Edition | Unlocked at Start | ||
Jet Threat | 1971 Hot Wheels | Collect the Mystery Car in Cold Fusion | ||
Lakester | 1998 First Editions | Collect the Mystery Car in Dawn Encounter | ||
Mongoose | 1973 Hot Wheels | Unlocked at Start | ||
Power Pipes | 1997 Phantom Racer | Unlocked at Start | ||
Power Pistons | 1996 Toy Fair | Unlocked at Start | ||
Power Rocket | 1995 Model Series | Collect the Mystery Car in R.M. Sludgeworks | ||
Purple Passion | 1990 Hot Wheels | Unlocked at Start | ||
Rash 1 | 1999 Crashers | Unlocked at Start | ||
Red Baron | 1973 Hot Wheels | Unlocked at Start | ||
Rigor Motor | 1994 Hot Wheels | Collect the Mystery Car in R.M. Sludgeworks | ||
Road Rocket | 1996 First Editions | Win the Hot Wheels Cup | ||
Rock Buster | Game version paint unlike any released version | Collect the Mystery Car in Road to Rustwell | ||
Shadow Jet | 2006 Hot Wheels | Unlocked at Start | ||
Silhouette II | 1993 Hot Wheels | Collect the Mystery Car in Dawn Encounter | ||
Slideout | 1998 First Editions | Collect the Mystery Car in Cold Fusion | ||
Snake | 1973 hot Wheels | Unlocked at Start | ||
Sol-Aire CX-4 | 1995 Race Team | Collect the Mystery Car in Command Center | ||
Speed Blaster | 1995 Model Series | Unlocked at Start | ||
Splittin' Image II | 1998 Speed Demons 5-Pack | Unlocked at Start | ||
Stagefright | 1978 Flying Colors | Collect the Mystery Car in Road to Rustwell | ||
Stealth | Game version paint & window are unlike any released version | Unlocked at Start | ||
Street Rodder | 1976 Flying Colors | Unlocked at Start | ||
Strip Teaser | 1971 Hot Wheels | Unlocked at Start (N64) Win the Hot Wheels Cup (PlayStation) |
||
Super Van | 1976 Flying Colors | Collect the Mystery Car in Helicrash | ||
Sweet 16 II | Unlocked at Start | |||
Thunder Roller | 1998 Motorized X-V Racers | Collect the Mystery Car in Command Center | ||
Tow Jam | 1998 First Editions | Win the TwinMill Cup or enter the code: TWJM | ||
Twin Mill | 2008 Since '68: Collector Top 40 Set | Win the Secret Car Cup | ||
Twin Mill II | 1996 Hot Wheels | Win the Secret Car Cup | ||
Way 2 Fast | 1997 First Editions | Unlocked at Start | ||
Twin Mill | A gold spectraflame version is shown in the game intro | None |
Tracks[]
Track Name | Track Close Up | In All Formats? | Unlock? | No. of Mystery Cars |
---|---|---|---|---|
Dawn Encounter | Yes | Available at start | 2 | |
Snake River Mine | Yes | Available at start | 2 | |
Road To Rustwell | Yes | Available at start | 2 | |
Cold Fusion | Yes | Available at start | 2 | |
Command Center | Yes | Available at start | 2 | |
Helicrash | Yes | Available at start | 1 | |
R.M. Sludgeworks | Yes | Complete the Hot Wheels Cup | 2 | |
R.M. Test Track | Yes | Complete the Hot Wheels Cup | 1 | |
Exhaust Pipes | No | Complete the Hot Wheels Cup | 0 | |
Serpent Sprint | No | Complete the Secret Car Cup | 0 | |
Volcano Blowout | No | Complete the Secret Car Cup | 0 |
Power Ups[]
Spread throughout each race track are a number of useful power-ups that temporarily boost a vehicle's performance. Only 1 power-up can be used at a time.
Icon | Name |
Description | |
---|---|---|---|
4X4 | Allows a vehicle to drive through the slippery or muddy shortcuts without being slowed down. Vehicles will also be able to go through walls marked "4x4 only" and rail guards. Some vehicles, such as Deora, have built-in 4x4 and do not require the power-up. | ||
Cars Of Steel |
Temporarily provides a vehicle with maximum durability. This is useful for ramming into other cars, which destroys them instantly. | ||
Gyro | Enhances a vehicle's ability to perform stunts. | ||
Rubber Car | Forces cars that bash into the player to harmlessly bounce off, which usually destroys them. Behaves similarly to "Cars of Steel" at a glance. | ||
Sticky Tires | Improves the grip of a vehicle's tires, maximizing its handling. | ||
Super Brakes | Significantly improves braking ability, allowing a car to stop on a dime. | ||
Super Handling | Increases the grip, downforce, engine power, and center of gravity of a vehicle resulting in greater handling capacity. It also maximizes the vehicle's top speed, which caps at 180. The vehicle's engine will rev higher. | ||
Turbo Boost | Collect to add more turbos to the Turbo Meter. |
Links[]
PlayStation Sounds (downloadable)
Nintendo 64 Sounds (downloadable)
Trivia[]
- Shadow Jet II was named Stealth
- Strip Teaser was unlockable in PS1 Version instead of the N64.
- Exhaust Pipe, Serpent Sprint & Volcano Blowout are exclusive to the PS1 Version
- There are differences in the Nintendo 64 Version than in the PS1 Version.
- In the N64 Version, instead of 5SP/MXV, Way 2 Fast, Power Rocket, Thunder Roller and Shadow Jet have BW, Road Rocket has 3SP, and Speed Blaster has Green PC6.
- Go Kart has more details in the N64 Version than in the PS1 Version
- Super Van has a much lighter shade of gray
- Sol-Aire CX4 has additional Hot Wheels flame logos on the sides, which makes it even more similar to the Race Team version
- R.M. Sludgeworks has two additional breakable explosives before the Spinning Wall, both of which are not included in the PS1 Version